ID3D11Device::CreateDepthStencilState
DX11 vtable[21] → HRESULT
ID3D11Device::CreateDepthStencilState is a method of the COM interface ID3D11Device in Direct3D 11. Its function pointer sits at vtable index 21 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 2 parameters (pDepthStencilDesc, ppDepthStencilState) and returns HRESULT.
COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.
Parameters (2)
| # | Name | Type |
|---|---|---|
| 0 | pDepthStencilDesc | const D3D11_DEPTH_STENCIL_DESC |
| 1 | ppDepthStencilState | ID3D11DepthStencilState |