ID3D11Device::CreateInputLayout

DX11 vtable[11] → HRESULT

Parameters (5)

#NameType
0pInputElementDescsconst D3D11_INPUT_ELEMENT_DESC
1NumElementsUINT
2pShaderBytecodeWithInputSignatureconst void
3BytecodeLengthSIZE_T
4ppInputLayoutID3D11InputLayout