ID3D11Device::CreateInputLayout

DX11 vtable[11] → HRESULT

ID3D11Device::CreateInputLayout is a method of the COM interface ID3D11Device in Direct3D 11. Its function pointer sits at vtable index 11 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 5 parameters (pInputElementDescs, NumElements, pShaderBytecodeWithInputSignature, BytecodeLength, ppInputLayout) and returns HRESULT.

COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.

Parameters (5)

#NameType
0pInputElementDescsconst D3D11_INPUT_ELEMENT_DESC
1NumElementsUINT
2pShaderBytecodeWithInputSignatureconst void
3BytecodeLengthSIZE_T
4ppInputLayoutID3D11InputLayout