ID3D11Device::CreateInputLayout
DX11 vtable[11] → HRESULT
ID3D11Device::CreateInputLayout is a method of the COM interface ID3D11Device in Direct3D 11. Its function pointer sits at vtable index 11 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 5 parameters (pInputElementDescs, NumElements, pShaderBytecodeWithInputSignature, BytecodeLength, ppInputLayout) and returns HRESULT.
COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.
Parameters (5)
| # | Name | Type |
|---|---|---|
| 0 | pInputElementDescs | const D3D11_INPUT_ELEMENT_DESC |
| 1 | NumElements | UINT |
| 2 | pShaderBytecodeWithInputSignature | const void |
| 3 | BytecodeLength | SIZE_T |
| 4 | ppInputLayout | ID3D11InputLayout |