ID3D11DeviceContext::IAGetIndexBuffer

DX11 vtable[80] → void

ID3D11DeviceContext::IAGetIndexBuffer is a method of the COM interface ID3D11DeviceContext in Direct3D 11. Its function pointer sits at vtable index 80 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 3 parameters (pIndexBuffer, Format, Offset) and returns void.

COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.

Parameters (3)

#NameType
0pIndexBufferID3D11Buffer
1FormatDXGI_FORMAT*
2OffsetUINT*