ID3D11DeviceContext::IASetPrimitiveTopology
DX11 vtable[24] → void
ID3D11DeviceContext::IASetPrimitiveTopology is a method of the COM interface ID3D11DeviceContext in Direct3D 11. Its function pointer sits at vtable index 24 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 1 parameter (Topology) and returns void.
COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.
Parameters (1)
| # | Name | Type |
|---|---|---|
| 0 | Topology | D3D11_PRIMITIVE_TOPOLOGY |