ID3D11DeviceContext::IASetVertexBuffers
DX11 vtable[18] → void
ID3D11DeviceContext::IASetVertexBuffers is a method of the COM interface ID3D11DeviceContext in Direct3D 11. Its function pointer sits at vtable index 18 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 5 parameters (StartSlot, NumBuffers, ppVertexBuffers, pStrides, pOffsets) and returns void.
COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.
Parameters (5)
| # | Name | Type |
|---|---|---|
| 0 | StartSlot | UINT |
| 1 | NumBuffers | UINT |
| 2 | ppVertexBuffers | ID3D11Buffer *const |
| 3 | pStrides | const UINT |
| 4 | pOffsets | const UINT |