ID3D11DeviceContext::Map
DX11 vtable[14] → HRESULT
ID3D11DeviceContext::Map is a method of the COM interface ID3D11DeviceContext in Direct3D 11. Its function pointer sits at vtable index 14 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 5 parameters (pResource, Subresource, MapType, MapFlags, pMappedResource) and returns HRESULT.
COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.
Parameters (5)
| # | Name | Type |
|---|---|---|
| 0 | pResource | ID3D11Resource |
| 1 | Subresource | UINT |
| 2 | MapType | D3D11_MAP |
| 3 | MapFlags | UINT |
| 4 | pMappedResource | D3D11_MAPPED_SUBRESOURCE |