ID3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews

DX11 vtable[34] → void

Parameters (7)

#NameType
0NumRTVsUINT
1ppRenderTargetViewsID3D11RenderTargetView *const
2pDepthStencilViewID3D11DepthStencilView
3UAVStartSlotUINT
4NumUAVsUINT
5ppUnorderedAccessViewsID3D11UnorderedAccessView *const
6pUAVInitialCountsconst UINT