ID3D11DeviceContext::PSSetConstantBuffers
DX11 vtable[16] → void
ID3D11DeviceContext::PSSetConstantBuffers is a method of the COM interface ID3D11DeviceContext in Direct3D 11. Its function pointer sits at vtable index 16 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 3 parameters (StartSlot, NumBuffers, ppConstantBuffers) and returns void.
COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.
Parameters (3)
| # | Name | Type |
|---|---|---|
| 0 | StartSlot | UINT |
| 1 | NumBuffers | UINT |
| 2 | ppConstantBuffers | ID3D11Buffer *const |