IDirect3DDevice9::GetGammaRamp

DX9 vtable[22] → void

IDirect3DDevice9::GetGammaRamp is a method of the COM interface IDirect3DDevice9 in Direct3D 9. Its function pointer sits at vtable index 22 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 2 parameters (iSwapChain, pRamp) and returns void.

COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.

Parameters (2)

#NameType
0iSwapChainUINT
1pRampD3DGAMMARAMP*