IDirect3DDevice9::GetVertexShaderConstantF
DX9 vtable[95] → HRESULT
IDirect3DDevice9::GetVertexShaderConstantF is a method of the COM interface IDirect3DDevice9 in Direct3D 9. Its function pointer sits at vtable index 95 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 3 parameters (StartRegister, pConstantData, Vector4fCount) and returns HRESULT.
COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.
Parameters (3)
| # | Name | Type |
|---|---|---|
| 0 | StartRegister | UINT |
| 1 | pConstantData | float* |
| 2 | Vector4fCount | UINT |