IDirect3DDevice9Ex::SetVertexShaderConstantB

DX9 vtable[98] → HRESULT

IDirect3DDevice9Ex::SetVertexShaderConstantB is a method of the COM interface IDirect3DDevice9Ex in Direct3D 9. Its function pointer sits at vtable index 98 — the zero-based slot in that interface's virtual method table, counted from QueryInterface and including every entry inherited from a base interface. It takes 3 parameters (reg_idx, data, count) and returns HRESULT.

COM methods are reached through that table rather than by an exported name, so the slot index is what a wrapper, an interface hook or a disassembly listing has to resolve against. The parameter order and types below are the ones this interface declares.

Parameters (3)

#NameType
0reg_idxUINT
1dataconst BOOL
2countUINT